Commit History

Autor SHA1 Mensaxe Data
  Justin Gilman ff7ab62a42 attempts to dynamically adjust asteroid radius and mass on init %!s(int64=2) %!d(string=hai) anos
  Justin Gilman ed82641871 making changes to support the new RE update %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 0c0eb318ef Adding audio to ship thrust %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 1328e299b0 adding tab support to change ships; adding stub to handle window resizes %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 14d36965f8 getting orbit camera rotation working properly %!s(int64=2) %!d(string=hai) anos
  Justin Gilman f589704915 Importing level data directly in the game component %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 89589487c5 moving asteroid to prefab; building out level data for asteroid field %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 9a272e8567 Moving async loading into wrapper class %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 07246f4885 disabling context menu on right click; adding right-click to thrust when using mouse controls %!s(int64=2) %!d(string=hai) anos
  Justin Gilman dc304d6f14 Adding mouse input controls %!s(int64=2) %!d(string=hai) anos
  Justin Gilman d351b046ce adding graphics for responsive web ui %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 8e584a5e99 reorganizing components into scene folders %!s(int64=2) %!d(string=hai) anos