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Animator.re.ts
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bdedfa5e6a
saving off materials from zombie; adding in animator from example project; splitting out animations from fbx; adding animator to zombie
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1 anno fa |
BallRaycastReceiver.re.ts
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8018cfcf6d
initial commit
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1 anno fa |
CannonMovementController.re.ts
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e0209c2646
adding limit to jumping; must be in contact with an object to jump
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1 anno fa |
FaceDirectionOfVelocityComponent.re.ts
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d2f0295c89
adding models; floor check now filters out itself
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1 anno fa |
FloorCheckComponent.re.ts
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d2f0295c89
adding models; floor check now filters out itself
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1 anno fa |
FloorRaycastReceiver.re.ts
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8018cfcf6d
initial commit
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1 anno fa |
GameLogic.re.ts
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d2f0295c89
adding models; floor check now filters out itself
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1 anno fa |
MovementController.re.ts
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2827cb78bf
cleaning up code; adding in speed prop
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1 anno fa |
RapierMovementController.re.ts
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f2765e9df9
fixing mid building prefab; getting rid of vector instantiation in the update loop
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1 anno fa |
RaycastReceiver.re.ts
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8018cfcf6d
initial commit
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1 anno fa |
RaycastReporter.re.ts
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9cb91960b6
swapping out boxes with kenney models; fixing colliders on buildings and road
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1 anno fa |