Historique des commits

Auteur SHA1 Message Date
  Justin Gilman f2765e9df9 fixing mid building prefab; getting rid of vector instantiation in the update loop il y a 1 an
  Justin Gilman 29461ff929 replacing experimental rapier with packaged rapier; adjusting the prefab colliders il y a 1 an
  Justin Gilman bdedfa5e6a saving off materials from zombie; adding in animator from example project; splitting out animations from fbx; adding animator to zombie il y a 1 an
  Justin Gilman d2f0295c89 adding models; floor check now filters out itself il y a 1 an
  Justin Gilman 0773deb7e1 updating rapier plugin; adjusting some colliders il y a 1 an
  Justin Gilman f8d9dd48c7 adding rapier editor improvements il y a 1 an
  Justin Gilman 7cf1c9ec79 moving sphere into playerpawn object il y a 1 an
  Justin Gilman a94ce9cceb replacing Cannon with Rapier il y a 1 an
  Justin Gilman a9dd19f4e8 adding rapier experimental package and npm dependency il y a 1 an
  Justin Gilman c96f47cd0e using proper mouselock il y a 1 an
  Justin Gilman 376a15272a improving mouselook features of targed camera il y a 1 an
  Justin Gilman e0209c2646 adding limit to jumping; must be in contact with an object to jump il y a 1 an
  Justin Gilman 18d74478a0 adding floor detection raycaster il y a 1 an
  Justin Gilman 3986a08911 Adding physics controls to movement controller; fixing building prefab physics il y a 1 an
  Justin Gilman 2827cb78bf cleaning up code; adding in speed prop il y a 1 an
  Justin Gilman f9ff004e6b working on ARPG camera controls il y a 1 an
  Justin Gilman 540607b917 moving orbitcamera component to package il y a 1 an
  Justin Gilman 01a6076c9e improving error messaging for targeted orbit camera il y a 1 an
  Justin Gilman 9cb91960b6 swapping out boxes with kenney models; fixing colliders on buildings and road il y a 1 an
  Justin Gilman 8018cfcf6d initial commit il y a 1 an