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- require('Engine');
- require('Game');
- class MultigameManager {
- games = [];
- engines = [];
- constructor() {
- }
- spawnGame(container) {
- let game = new Game();
- let engine = new Engine(container);
- game.init(engine);
- engine.attach(game);
- this.games.push(game);
- this.engines.push(engine);
- }
- }
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