Justin Gilman 2945042032 removing bad fbx; adding example dungeon to level 2; enabling level 2/disabling level 1; updating RE version %!s(int64=2) %!d(string=hai) anos
..
Altar.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Banner.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Banner_Large.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Banner_Wide.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Cobweb.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Door.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Fence.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Fence_Pillar.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Floor_Grate.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Ground_Large.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Ground_Small.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Ground_Tiles.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Ground_Tiles_Damaged.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Ground_Tiles_Large.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Pillar.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Pillar_Center.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Pillar_Center_Round.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Pillar_Center_Ruined.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Pillar_Corner.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Prison_Corner.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Prison_Half_Wall.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Prison_Wall.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Prison_Wall_Door.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Rug_1_Way.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Rug_1_Way_Half.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Rug_1_Way_Ruined.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Rug_2_Way.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Rug_3_Way.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Rug_4_Way.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Rug_End.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Stairs.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Stone_Statue.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Texture.png e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Throne.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Torch_Holder.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Torch_Holder_Off.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Wall.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Wall_Angle.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Wall_Door.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Wall_Prison_Window.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Wall_Stairs_Fence.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
Wall_Window.fbx e49c1a5ba5 Initial Commit %!s(int64=2) %!d(string=hai) anos
example_dungeon_1.gltf b89a8af6b6 adding orbit camera to model grid; adding click to focus for model grid, updating prefabs to be clickable %!s(int64=2) %!d(string=hai) anos
example_dungeon_2.gltf.glb b89a8af6b6 adding orbit camera to model grid; adding click to focus for model grid, updating prefabs to be clickable %!s(int64=2) %!d(string=hai) anos