Justin Gilman
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763bfb3bdb
adding planet ticks for resource generation; adding random ship planet spawn if current spawn doesn't have enough resources; adding spawn delay if no planets have enough resources
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4 年之前 |
Justin Gilman
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e9affe131e
upping gravitational effects; increasing max velocity; increasing acceleration; optimizing rendering for HUD elements; adding in health display ring; adding universe wrap-around hack
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6 年之前 |
Justin Gilman
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e769d17fb8
adding planet capture mechanic; adding scoreboard in hud; adding teams and team colors; removing debugging console outputs
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6 年之前 |
Justin Gilman
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58ef65f82a
adding in multi-systems; adding in minimap to HUD; adding names to planets and stars
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6 年之前 |
Justin Gilman
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4f18e7091c
adding unique ids to everything; fixing planet collision issues
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6 年之前 |
Justin Gilman
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ba2d5c4aee
adding in camera adjustments when window is resized; moving collisions out of ship and into solarsystem; positioning planets based on solarsystem; moving camera translations into a single location to simplify drawing math; moving planet and ship spawning into solarsystem
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6 年之前 |
Justin Gilman
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d18c8efaed
adding fix for floating point errors; attempting ship starting point on planet; adding ability to land on planets if velocity is low enough; adjusting planet radius/mass to allow for escape velocity
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6 年之前 |
Justin Gilman
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9d850b0b5f
adding collisions with planets and stars; fixing HUD planet display
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6 年之前 |
Justin Gilman
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0c03f901e9
adding gravitational pull for star and planets using inverse square law; adding debug text on ships
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6 年之前 |
Justin Gilman
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7e41496461
adding simplistic hud
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6 年之前 |
Justin Gilman
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67bcdba00c
adding variety to stars; fixing jumpy background/camera; fixing orbit speeds the further they are from the star; setting ship color based on system origin
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6 年之前 |
Justin Gilman
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019377490b
adding additional ships; adding ship ai; adding solar systems; adding planets; adding orbits
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6 年之前 |