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- import Component from '../Model/Component';
- import SceneController from '../Model/SceneController';
- import { WebGLRenderer, Scene } from 'three';
- export declare class RuntimeController extends SceneController {
- uiContainer: HTMLDivElement;
- private onPlayCbsFlaggedForRemoval;
- private onStopCbsFlaggedForRemoval;
- play(scene: Scene, renderer?: WebGLRenderer, componentsToLoad?: any): void;
- onPlay(callback: () => any): {
- stop: () => void;
- };
- onStop(callback: () => any): {
- stop: () => void;
- };
- stop(): void;
- private createUIContainer;
- private removeUIContainer;
- protected afterUpdate(): void;
- protected traverseSceneComponents(callback: (component: Component) => void): void;
- protected beginUpdateCycle(): void;
- }
- export declare const Runtime: RuntimeController;
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