Justin Gilman 41a9a6c6cb making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets 2 lat temu
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flame_05_rotated.png 41a9a6c6cb making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets 2 lat temu
flame_06_rotated.png 41a9a6c6cb making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets 2 lat temu
muzzle_01_rotated.png 41a9a6c6cb making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets 2 lat temu
muzzle_02_rotated.png 41a9a6c6cb making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets 2 lat temu
muzzle_03_rotated.png 41a9a6c6cb making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets 2 lat temu
muzzle_04_rotated.png 41a9a6c6cb making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets 2 lat temu
muzzle_05_rotated.png 41a9a6c6cb making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets 2 lat temu
spark_05_rotated.png 41a9a6c6cb making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets 2 lat temu
spark_06_rotated.png 41a9a6c6cb making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets 2 lat temu
trace_01_rotated.png 41a9a6c6cb making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets 2 lat temu
trace_02_rotated.png 41a9a6c6cb making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets 2 lat temu
trace_03_rotated.png 41a9a6c6cb making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets 2 lat temu
trace_04_rotated.png 41a9a6c6cb making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets 2 lat temu
trace_05_rotated.png 41a9a6c6cb making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets 2 lat temu
trace_06_rotated.png 41a9a6c6cb making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets 2 lat temu
trace_07_rotated.png 41a9a6c6cb making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets 2 lat temu