.. |
Combat Screen.rogueScene
|
4b50a0ab1e
updating to new RE version
|
%!s(int64=2) %!d(string=hai) anos |
Credits.rogueScene
|
69b9bbfed0
adding kenney assets; building out sample scene for fantasy town
|
%!s(int64=2) %!d(string=hai) anos |
Demo.rogueScene
|
6208e7d887
removing unnecessary setTimeout when removing prefabs on start
|
%!s(int64=2) %!d(string=hai) anos |
Dungeon Map.rogueScene
|
69b9bbfed0
adding kenney assets; building out sample scene for fantasy town
|
%!s(int64=2) %!d(string=hai) anos |
Home Town.rogueScene
|
b4b533d509
making tiles drop in from the camera position
|
%!s(int64=2) %!d(string=hai) anos |
Loading Screen.rogueScene
|
69b9bbfed0
adding kenney assets; building out sample scene for fantasy town
|
%!s(int64=2) %!d(string=hai) anos |
Title Screen.rogueScene
|
d90908c974
fixing import problem with three color in pathway; moving title screen play button to link directly to combat scene
|
%!s(int64=2) %!d(string=hai) anos |
World Map.rogueScene
|
768b9596fb
changing sounds; adding better highlighting rules for selected tiles
|
%!s(int64=2) %!d(string=hai) anos |