Justin Gilman d90908c974 fixing import problem with three color in pathway; moving title screen play button to link directly to combat scene %!s(int64=2) %!d(string=hai) anos
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Library ca74929d2d adding simple ui to title screen %!s(int64=2) %!d(string=hai) anos
CombatLogic.re.js 4b4023ce80 Adding tile deselect; adding line color tile matching with shifted offset %!s(int64=2) %!d(string=hai) anos
FloatObject.re.js b83b053fec fixing issues with imports %!s(int64=2) %!d(string=hai) anos
HouseRaycastReceiver.re.js 7d8b29eda6 adding click transition from home town to world map %!s(int64=2) %!d(string=hai) anos
OrbitCamera.re.js dd88372844 adding orbit controls, bringing over particle system %!s(int64=2) %!d(string=hai) anos
ParticleSystem.re.js 31c84d6e9e adding kenney sound effects; adding tile grid combat behavior %!s(int64=2) %!d(string=hai) anos
Pathway.re.js d90908c974 fixing import problem with three color in pathway; moving title screen play button to link directly to combat scene %!s(int64=2) %!d(string=hai) anos
RaycastReceiver.re.js c1369471ef hover effect on house prefab; adding ground to home town scene %!s(int64=2) %!d(string=hai) anos
RaycastReporter.re.js 7d8b29eda6 adding click transition from home town to world map %!s(int64=2) %!d(string=hai) anos
SceneLinkRaycastReceiver.re.js 31c84d6e9e adding kenney sound effects; adding tile grid combat behavior %!s(int64=2) %!d(string=hai) anos
ScrollObject.re.js b83b053fec fixing issues with imports %!s(int64=2) %!d(string=hai) anos
ScrollTexture.re.js 69b9bbfed0 adding kenney assets; building out sample scene for fantasy town %!s(int64=2) %!d(string=hai) anos
TileRaycastReceiver.re.js 768b9596fb changing sounds; adding better highlighting rules for selected tiles %!s(int64=2) %!d(string=hai) anos
TitleScreenControl.re.js d90908c974 fixing import problem with three color in pathway; moving title screen play button to link directly to combat scene %!s(int64=2) %!d(string=hai) anos