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- import { PointerLockControls } from 'three/examples/jsm/controls/PointerLockControls';
- export declare class Mouse {
- private _x;
- private _y;
- private _movementX;
- private _movementY;
- private _isMoving;
- private _mouseStopTimer;
- private _isLeftButtonDown;
- private _isLeftButtonPressed;
- private _isLeftButtonUp;
- private _isRightButtonDown;
- private _isRightButtonPressed;
- private _isRightButtonUp;
- private _isMidButtonDown;
- private _isMidButtonPressed;
- private _isMidButtonUp;
- private _buttonDown;
- private _buttonPressed;
- private _buttonUp;
- private _wheelY;
- private _wheelX;
- private _wheelTimeout;
- private _enabled;
- private _pointerLock;
- get pointerLock(): PointerLockControls;
- get x(): number;
- get y(): number;
- get movementX(): number;
- get movementY(): number;
- get isMoving(): boolean;
- get isLeftButtonDown(): boolean;
- get isLeftButtonPressed(): boolean;
- get isLeftButtonUp(): boolean;
- get isRightButtonDown(): boolean;
- get isRightButtonPressed(): boolean;
- get isRightButtonUp(): boolean;
- get isMidButtonDown(): boolean;
- get isMidButtonPressed(): boolean;
- get isMidButtonUp(): boolean;
- get buttonDown(): number | undefined;
- get buttonPressed(): number | undefined;
- get buttonUp(): number | undefined;
- get wheelY(): number;
- get wheelX(): number;
- get enabled(): boolean;
- set enabled(value: boolean);
- init(): void;
- getButtonDown(button: number): boolean;
- getButtonPressed(button: number): boolean;
- getButtonUp(button: number): boolean;
- lock(): void;
- private unlockFunction;
- unlock(): void;
- private onMouseMove;
- private setMouseMovement;
- private resetMouseMovement;
- private onMouseDown;
- private onMouseUp;
- private onWheelMove;
- }
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