Justin Gilman
|
3d36ae42f0
updating engine
|
2 éve |
Justin Gilman
|
67f68796de
updating RE
|
2 éve |
Justin Gilman
|
4b50a0ab1e
updating to new RE version
|
2 éve |
Justin Gilman
|
d90908c974
fixing import problem with three color in pathway; moving title screen play button to link directly to combat scene
|
2 éve |
Justin Gilman
|
4b4023ce80
Adding tile deselect; adding line color tile matching with shifted offset
|
2 éve |
Justin Gilman
|
732edecafa
update RE version again
|
2 éve |
Justin Gilman
|
5142cc47c1
got line drawing working between tiles
|
2 éve |
Justin Gilman
|
1732b09143
Getting closer to drawing lines between tiles
|
2 éve |
Justin Gilman
|
6208e7d887
removing unnecessary setTimeout when removing prefabs on start
|
2 éve |
Justin Gilman
|
b7dee68644
working on drawing lines between selected tiles
|
2 éve |
Justin Gilman
|
b5dad4891f
updating to new version of RE
|
2 éve |
Justin Gilman
|
b353692b37
adding line drawing prototype
|
2 éve |
Justin Gilman
|
d88503f91e
adding demo scene to be able to preview prefabs
|
2 éve |
Justin Gilman
|
2f28e3183a
Adding game over transition to combat
|
2 éve |
Justin Gilman
|
768b9596fb
changing sounds; adding better highlighting rules for selected tiles
|
2 éve |
Justin Gilman
|
b4b533d509
making tiles drop in from the camera position
|
2 éve |
Justin Gilman
|
eedd4ff1c1
centering tiles on playgrid position
|
2 éve |
Justin Gilman
|
31c84d6e9e
adding kenney sound effects; adding tile grid combat behavior
|
2 éve |
Justin Gilman
|
41a9a6c6cb
making campfire prefab; adding kenney particle sprites; adding fire to campfire in world map; changing ground texture; adding notes for crediting on assets
|
2 éve |
Justin Gilman
|
dd88372844
adding orbit controls, bringing over particle system
|
2 éve |
Justin Gilman
|
7d8b29eda6
adding click transition from home town to world map
|
2 éve |
Justin Gilman
|
048ec56250
fixing mouseover behavior
|
2 éve |
Justin Gilman
|
b83b053fec
fixing issues with imports
|
2 éve |
Justin Gilman
|
ca74929d2d
adding simple ui to title screen
|
2 éve |
Justin Gilman
|
0c21c7a09d
setting up some better interactions for the home town view
|
2 éve |
Justin Gilman
|
c1369471ef
hover effect on house prefab; adding ground to home town scene
|
2 éve |
Justin Gilman
|
69b9bbfed0
adding kenney assets; building out sample scene for fantasy town
|
2 éve |