Commit History

Autor SHA1 Mensaxe Data
  Justin Gilman 4b50a0ab1e updating to new RE version %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 5142cc47c1 got line drawing working between tiles %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 1732b09143 Getting closer to drawing lines between tiles %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 6208e7d887 removing unnecessary setTimeout when removing prefabs on start %!s(int64=2) %!d(string=hai) anos
  Justin Gilman b7dee68644 working on drawing lines between selected tiles %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 2f28e3183a Adding game over transition to combat %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 768b9596fb changing sounds; adding better highlighting rules for selected tiles %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 31c84d6e9e adding kenney sound effects; adding tile grid combat behavior %!s(int64=2) %!d(string=hai) anos
  Justin Gilman 69b9bbfed0 adding kenney assets; building out sample scene for fantasy town %!s(int64=2) %!d(string=hai) anos