Justin Gilman
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9e84eb3a86
moving gameapi to be main project in server folder. Removing unused websocket server; adding ability for ship to change it's color in the ship info panel
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3 лет назад |
Justin Gilman
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af2a5f0b11
adding connect websocket command to get socket id; janky map-wrap for the player ship; allowing player to change ship color in ship info
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3 лет назад |
Justin Gilman
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8a2148c0a1
adding additional stub command states for websocket; adding main menu camera time drift; adding hacky camera parallax
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3 лет назад |
Justin Gilman
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9219b2a94b
changing sector to join
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3 лет назад |
Justin Gilman
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d0a0c43c81
ships now report leave when they're leaving a sector
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3 лет назад |
Justin Gilman
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b469ccec1a
reporting movement position on mouse/touch move; controlling ship thrust by boolean;
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3 лет назад |
Justin Gilman
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7f0522ddaa
server side movement calculations
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3 лет назад |
Justin Gilman
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47e5137d8d
Adding a 100ms game tick update broadcast
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3 лет назад |
Justin Gilman
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11c5f2c37e
adding slow camera drift on main menu
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3 лет назад |
Justin Gilman
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f6b46dd8c1
moving main menu to use dom manager; setting up Room to query population by sector
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3 лет назад |
Justin Gilman
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70874a2e8f
using api endpoint to get room population; moving ship drawing to room; adding room drawing to main menu
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3 лет назад |
Justin Gilman
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8bf534f66b
adding API endpoint to get population of sector
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3 лет назад |
Justin Gilman
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61ad5d506a
preventing text select on ui buttons
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3 лет назад |
Justin Gilman
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a7e3447346
removing custom canvas for starfield layers
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3 лет назад |
Justin Gilman
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72aef81ad8
Moving HTML ui elements to be controlled by independent managers instead of added and removed all the time
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3 лет назад |
Justin Gilman
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d28ee2246e
adding better camera bounds to the ship
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3 лет назад |
Justin Gilman
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d6843f3b39
switching key to be string; adding MessageAllOtherPlayers for broadcast
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3 лет назад |
Justin Gilman
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1fffd00229
increasing position update interval from 1000 ms to 100 ms
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3 лет назад |
Justin Gilman
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76f0620f0a
Switching input from target point to angle and thrust; adding physics information to server-side Player object for calculations; client computing predicted other ship locations/rotation/velocity; moving player client input to PlayerController
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3 лет назад |
Justin Gilman
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aa00260cf1
adjusting close enough logic to be more precise
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3 лет назад |
Justin Gilman
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25d6def6e9
adding optional port to websocket; moving starfield to Room object; removing screenwrap from Ship; setting position and target on init in Ship; setting Starfield to match room dimensions; stopping star drift in Starfield; adding camera follow and camera easing in GameState; centering camera to screen
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3 лет назад |
Justin Gilman
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392bc4707d
Very ugly hack to see multiplayer positions
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3 лет назад |
Justin Gilman
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2043a08273
adding broadcast move commands using GameState; tracking Players connected
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3 лет назад |
Justin Gilman
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e0f6a7e307
Moving commands into separate folder
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3 лет назад |
Justin Gilman
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d3cbc99326
adding sector subscribe for websocket
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3 лет назад |
Justin Gilman
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29050ab981
adding websocket broadcast for move
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3 лет назад |
Justin Gilman
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a0da423653
adding pingpong command; updating debugging code to use Logger; adding in 30s pingpong keepalive
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3 лет назад |
Justin Gilman
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049a5ae0ed
wrapping socket loop with a try catch
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3 лет назад |
Justin Gilman
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f711b2bb7c
handing off websocket interactions to each state using the FSM; reconnecting on a delay if socket connection is lost
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3 лет назад |
Justin Gilman
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31f8063015
adding some lofi space tunes
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3 лет назад |