Justin Gilman
|
af2a5f0b11
adding connect websocket command to get socket id; janky map-wrap for the player ship; allowing player to change ship color in ship info
|
3 years ago |
Justin Gilman
|
d0a0c43c81
ships now report leave when they're leaving a sector
|
3 years ago |
Justin Gilman
|
b469ccec1a
reporting movement position on mouse/touch move; controlling ship thrust by boolean;
|
3 years ago |
Justin Gilman
|
7f0522ddaa
server side movement calculations
|
3 years ago |
Justin Gilman
|
70874a2e8f
using api endpoint to get room population; moving ship drawing to room; adding room drawing to main menu
|
3 years ago |
Justin Gilman
|
76f0620f0a
Switching input from target point to angle and thrust; adding physics information to server-side Player object for calculations; client computing predicted other ship locations/rotation/velocity; moving player client input to PlayerController
|
3 years ago |
Justin Gilman
|
392bc4707d
Very ugly hack to see multiplayer positions
|
3 years ago |