Justin Gilman
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dd2498b283
duplicating behavior to get touch events working
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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d1a3dc6ea8
switching to solid piece colors
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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3771ee6536
adding simple drag handling
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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4a099ebb26
adding conditional hit logic for rotating or flipping pieces
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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8654dc1a91
fixing tween cancel by id code; adding piece rotation tween
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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b878e3a671
moving piece drawing code into Piece class
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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f169a677e0
drawing example pieces in the toolbox
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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aaba6f8e51
adding in spots for toolbar and nav; constraining the grid based on height as well as width
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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1b677496dc
removing unused delta; computing scaled delta based on desired framerate
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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28b807d157
replacing passing scaled canvas around with setting the canvas bounds on a static global state
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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b3b23e388c
moving board logic into board class; handling resize changes in camera switching
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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4eb9ddfee9
adding multiple boards and way to nativgate between them
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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776c569a11
positioning the board in the frame. Also, Nusha is super helpful
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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26e0ea1eef
adjusting colors
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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2d02efa093
setting camera to always be positioned in the center of the browser screen; centering grid to the 1000, 1000 position
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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d9baaae5d6
adding a grid for positioning; adding touch to camera look
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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0f581fa257
drawing eyes for evie
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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a78ed4e719
adding touch control for ball tweening
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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96a840d81e
adding random tween targets; tween duration computed by distance moved
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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182fa6cc76
fixing indentation in tween; adding camera tween back after tween out
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%!s(int64=3) %!d(string=hai) anos |
Justin Gilman
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44d9de51ed
initial commit
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%!s(int64=3) %!d(string=hai) anos |