Commit History

Author SHA1 Message Date
  Justin Gilman 45dc39c667 moving some files into separate packages 2 years ago
  Justin Gilman 278aaa7200 Adding cancellation token for server shutdown 2 years ago
  Justin Gilman ca3b77afbe adding demo game login to generate token; passing token on websocket connect; passing logger through action factories for better reporting 2 years ago
  Justin Gilman a1ea6e5610 autoformat pass 2 years ago
  Justin Gilman 4b0ab23485 stripping down behavior; handling connect/disconnect/bad data exceptions properly 2 years ago
  Justin Gilman 8dbd11f106 handing entity disconnect more consistently whether connection is "nice" or not 3 years ago
  Justin Gilman 645d6e63f7 tracking entities by entityId instead of websocket hash; attempting entityFrame/inputFrame on the server side 3 years ago
  Justin Gilman 560ad3aca6 reporting entity information to all other users when new entity joins; wrapping WebSocket with Connection class to track entityId 3 years ago
  Justin Gilman 6fa4ec4c05 Adding simulation class to track entity and input frames; adding logic for adding and removing entities; adding serialization function to control output data 3 years ago
  Justin Gilman ea2d99de7c removing dead comments; pulling up common objects into constructor 3 years ago
  Justin Gilman 9ceb2a4e24 Moving connection tracking into separate static class; moving action type and sending convenience functions into factory file; adding simulation and broadcast timers to tickservice 3 years ago
  Justin Gilman 2bc46ae1a3 initial commit 3 years ago