Justin Gilman
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61681eb640
adding skybox; cloning ocean to show wireframe
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4 rokov pred |
Justin Gilman
|
285d540af5
further attempts to make a low-poly ocean
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4 rokov pred |
Justin Gilman
|
72accdc402
adjusting wave patterns to be more complicated
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4 rokov pred |
Justin Gilman
|
57c64cb8e7
adding lit fragment shader
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4 rokov pred |
Justin Gilman
|
946be62a89
Feeble attempt to get vertex shader waves
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4 rokov pred |
Justin Gilman
|
ac6158e61b
trying out simple water with vertex shader; matching ship wobble to vertex shader distortion
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4 rokov pred |
Justin Gilman
|
acc71efb57
adding sky transitions; moving ship model loading into ship class; adding lights to ship for night
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4 rokov pred |
Justin Gilman
|
bc7cfb1084
adding kenney license
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4 rokov pred |
Justin Gilman
|
ce70002f45
Adding threejs as submodule
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4 rokov pred |
Justin Gilman
|
523e8ca087
adjusting camera controls; adding in ship sine wobble
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4 rokov pred |
Justin Gilman
|
76c6b0dac5
Initial commit
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4 rokov pred |