Commit History

Author SHA1 Message Date
  Justin Gilman 0be8b7f7d0 adding auto-install prompt to pack script 4 years ago
  Justin Gilman 63cfe963e6 adding rail spike; saving camera location 4 years ago
  Justin Gilman b994140869 adding initial random tile rotation 4 years ago
  Justin Gilman fc0cec1a0b adding goal condition for finish tile in bottom left corner 4 years ago
  Justin Gilman 41b497ffc8 adding condition for start tile in top right corner 4 years ago
  Justin Gilman bc37dd7770 setting start and end position based on board dimensions 4 years ago
  Justin Gilman 0387779422 adding error handling when initializing state; adding dynamic board size for puzzle 4 years ago
  Justin Gilman c2602cfef6 adding logic to only allow power when lined up correctly 4 years ago
  Justin Gilman 74645b702a adding recursive power distrobution 4 years ago
  Justin Gilman a766ab8283 adding save game delete button; adjusting camera only when user moves player 4 years ago
  Justin Gilman 26e14752ae adding saving and loading game data 4 years ago
  Justin Gilman 403620fd86 Adding ability to skip win screen with fast clicking 4 years ago
  Justin Gilman 5af029a8f8 adding better click and touch handling for menu and overworld 4 years ago
  Justin Gilman 21afc84ebc Adding slide-in splash text when puzzle is solved 4 years ago
  Justin Gilman 838f3ea7d7 improving pack script; moving core js to separate file 4 years ago
  Justin Gilman 5d0025ef74 adding cursor changes for menu button; adding more graceful puzzle end 4 years ago
  Justin Gilman 69311709aa rotating tiles to not be correct on start 4 years ago
  Justin Gilman c66730f297 adding powered concept; trying out power pellet animation 4 years ago
  Justin Gilman 490a176c8a moving quest node into separate class 4 years ago
  Justin Gilman eccc8286b3 Adding color pallet 4 years ago
  Justin Gilman 3980894dcd replacing clearFrame with recommended function; adding optional state override 4 years ago
  Justin Gilman 07a638c6fb adding button hover effect 4 years ago
  Justin Gilman 989d56a696 adding menu button; adding state change when clicking play; adding win case; changing event handlers to optional 4 years ago
  Justin Gilman 0412d656ba adding last tile orientation goal; adjusting color scheme 4 years ago
  Justin Gilman f4ecb59c63 adding orientation tracking for success case; adding TileType enum 4 years ago
  Justin Gilman 38910de58f adding random start location for path 4 years ago
  Justin Gilman 5fcebe2e96 adding in path crawling to build a valid connection path 4 years ago
  Justin Gilman 56a539eb6d random rotations; different rendered tiles 4 years ago
  Justin Gilman 87561f55cf adding state changes for puzzle and overworld 4 years ago
  Justin Gilman 8f22f05315 centering puzzle board; adding click to rotate for tiles 4 years ago