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Justin Gilman
17b0dc1f96
fixing initial ship position incorrectly affected by canvas scale size instead of display size
%!s(int64=4) %!d(string=hai) anos
Justin Gilman
f0d4b4d00d
Adding some simple AI ships to the header; fixing starfield panning to not use timed easings
%!s(int64=4) %!d(string=hai) anos